Squadron Activities

In order to group more effectively and play together we have created a list of common squadron activities and the requirements to join in. These ensure you have the right ship at the right location and minimizes time wasted getting ready. Activities are in order of priority with the top being the highest.

British Nation realm vs realm

 * Type: Missions, OS PVE, PVP
 * Description: Port attack / defense to further the aims of the Nation.
 * Requirements: You must be Level 50.  Vent.  A PVP able ship docked at Port Royal (Class Ships recommended).  Ship losses are likely so be prepared.
 * Suggestions: If possible, coordinate your activities with the senior officer in command or with trusted British officers.  Recommend limiting coordination to society chat or via direct tells.  Nation chat can easily compromise the operations.  Additionally due to the varying quality of leadership, exercise caution when joining mixed society groups.

Besieged Tortuga

 * Type: Missions only
 * Description: A repeatable group mission chain with high value rewards.
 * Requirements: Huge or Colossal ship docked in Tortuga.  The port is often in a PVP zone so it is highly recommended you get a ship there as soon as possible.
 * Suggestions: Some of the ship combat missions can be very tough with a lot of enemies firing on your ship.  Suggest tank builds with full compliments of repairs and carpenters.  Smaller, faster ships do not provide much benefit to the team and can be sunk quickly putting the rest of the team's heavier, more expensive ships at real risk.  Ship outfitting does not need to be quite as severe as for PvP activities, but cutting corners here can result in the loss of your ship and put the team at risk.  Suggest full six man team.  Some of the missions are possible with five, but much more difficult.  Level 50.

Fleet Patrols

 * Type: OS PVE only
 * Description: Open Sea fleet hunting, primarily to gain money, XP and Loot
 * Recommendation: The most powerful ship you can sail.  The danger of loosing a ship is minimal.
 * Suggestions: This activity can also be very helpful for leveling up new members or alternate characters, so ask around in both society and nation before beginning this activity, younger players will thank you for it.  Suggest no more than 1 or 2 younger characters or the rate of progress can slow significantly.  Typically targets around Marsh Harbor are plentiful and there is little risk of red.  Focus should be on high damage output at close range since these are typically brawls with little risk to your ships.  Alternately, this activity could be performed in class ships as a coordinated group allowing practice in some basic PvP skills such as forming the line, group maneuvers, and focus fire.

Daily Missions

 * Type: Missions only
 * Description: Repeatable group missions with moderate cash rewards.
 * Requirements: Any ship docked in Orleans and optionally Port Royal and Havana.
 * Suggestions: A series of six group missions in Orleans that yield a reasonable cash reward.  Additional daily avcom group missions are available in Port Royal and Havana which yield useful items plus cash.  Should be achievable with a group of 3 in reasonable ships.  Risk of sinking is low.